File:Shot 2015.03.01 17.10.30.jpg
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current | 22:08, 1 October 2018 | ![]() | 1,366 × 768 (277 KB) | Corkeyandpals (talk | contribs) | |
17:28, 31 March 2015 | ![]() | 1,600 × 900 (270 KB) | Corkeyandpals (talk | contribs) |
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JPEG file comment | game:t="War Thunder ( http://warthunder.com )"
version{ game_version:t="1.79.1.184" gui_version:t="1.79.1.185" build_date:t="Jul 26 2018" build_time:t="22:02:08" build_number:i=10872 dbg_level:i=0 platform:t="win64" driver:t="DirectX 11" device:t="Intel(R) HD Graphics 5500" cur_time:i=1533051756 video_vendor_info:t="No info about graphics from vendor" t_after_start:t="2269.93" } camera{ pos:p3=2164.66, 22.2966, -683.582 dir:p3=-0.917623, -0.370747, -0.143228 itm:m=[[-0.154218, 0, 0.988037] [-0.366312, 0.928734, -0.0571759] [-0.917623, -0.370747, -0.143228] [2164.66, 22.2966, -683.582]] type:i=9 } location{ hangar:b=yes scene:t="" missionFile:t="" environment:t="" weather:t="" } skies{ sky{ mie_height:p2=0.7, 0.7 mieG:p2=0.45, 0.45 betaMScale:p2=0.5, 0.5 clouds_overcast:p2=0.5, 0.5 } ground{ average_ground_albedo:r=0.1 min_ground_offset:r=27 } clouds_gen{ humidity:p2=0.401534, 0.401534 persistence:p2=0.784109, 0.784109 asymmetry:p2=0.123364, 0.123364 seed:i=9197 } clouds_position{ sizeX:p2=111, 111 sizeZ:p2=99, 99 start_altitude:p2=4.90773, 4.90773 thickness:p2=4.63773, 4.63773 light_extinction:p2=3.25764, 3.25764 amb_extinction_mul:p2=1.01931, 1.01931 } clouds_render{ silver_lining:p2=0.918116, 0.918116 sun_light:p2=0.340971, 0.340971 ambient:p2=0.316583, 0.316583 silver_lining_eccentricity:p2=0.0563843, 0.0563843 } strata_clouds{ amount:p2=0.356384, 0.356384 altitude:p2=8, 8 } layered_fog{ amb_cloudiness_max:p2=0.45, 0.45 amb_cloudiness_min:p2=1, 1 amb_cloud_brightness_at_max:p2=1, 1 amb_cloud_brightness_at_min:p2=0.25, 0.25 sun_cloudiness_max:p2=0.5, 0.5 sun_cloudiness_min:p2=0.95, 0.95 sun_cloud_brightness_at_max:p2=1, 1 sun_cloud_brightness_at_min:p2=0, 0 ambient_color_tint_brightness:p2=1, 1 sun_color_tint_brightness:p2=1, 1 density:p2=0, 0 height_thickness:p2=100, 100 density_at_thickness:p2=1e-05, 1e-05 height:p2=0, 0 sun_color_tint:p3=1, 1, 1 ambient_color_tint:p3=1, 1, 1 } } player{ pos:p3=2153.78, 19.1672, -684.783 dir:p3=0.489733, 0.201177, 0.848345 tm:m=[[0.489733, 0.201177, 0.848345] [-0.100145, 0.979555, -0.174481] [-0.866102, 0.000491709, 0.499867] [2153.78, 19.1672, -684.783]] vel:p3=0, 0, 0 full_name:t="IL-10" model_name:t="il_10" file_name:t="il-10" blk:t="gameData/flightModels/il-10.blk" model_pos:p3=2154, 17.7, -684.4 current_unit_name:t="il-10" loaded_unit_name:t="il-10" loaded_skin:t="" } network{ hid:t="1acedbe" } config_blk{ forcedLauncher:i=0 renderer3:t="auto" language:t="English" use_release_candidate:b=no tencent:b=no cloudsQuality:t="high" rdseed:i=28508 releaseChannel:t="" doShowDriversOutdated:b=yes clientType:t="auto" graphicsQuality:t="custom" use_gamepad_interface:b=no clientBitType:t="auto" use_gamepad_cursor_control:b=no video{ mode:t="fullscreen" postfx_antialiasing:t="fxaa" vsync:b=no adaptive_vsync:b=no resolution:t="1366 x 768" instancing:t="auto" compatibilityMode:b=no disableFlipEx:b=no oculus:b=no alpha_to_coverage:b=no driver:t="auto" windowed:b=no pxFonts:b=yes vrMode:b=yes fonts:t="medium" } graphics{ advancedShore:b=no fxDensityMul:r=0.54 cloudsTexDiv:i=4 tireTracksQuality:i=1 enemiesQuality:t="low" waterReflectionTexDiv:i=8 clipmapScale:r=0.5 backgroundScale:r=0.7 enableSuspensionAnimation:b=no anisotropy:i=2 numCloudLayers:i=80 lenseFlares:b=no grassRadiusMul:r=0.45 shadowQuality:t="low" rendinstDistMul:r=0.85 dirtSubDiv:i=1 texquality:t="high" fxTexScale:r=0.25 hqHangarWeather:b=yes landquality:i=0 lastClipSize:i=4096 cloudsQuality:i=2 skyQuality:i=2 panoramaResolution:i=1536 physicsQuality:i=2 foamQuality:t="high" waterRefractionEnabledFor:i=1 foliageReprojection:b=no displacementQuality:i=1 contactShadowsQuality:i=0 ssaa:r=1 } launcher{ carouselImagesListUrlOverride:t="127.0.0.1:23456/web/carousel-images.csv" startup_with_windows:b=no hide_to_tray_option:b=yes enableCarousel:b=no carouselHtmlUrlOverride:t="127.0.0.1:23456/web/carousel.html" overrideCarouselUrls:b=yes preload:b=no enable_carousel:b=yes bg_update:b=no } render{ fxReflection:b=no grass:b=no waterReflection:b=yes rendinstGlobalShadows:b=no wake:b=yes haze:b=no softFx:b=yes ssaoQuality:i=0 shadows:b=yes waterRefraction:b=no ssrQuality:i=0 motionBlur:b=no staticShadowsOnEffects:b=no selfReflection:b=yes } download{ dnl_speed_rate:i=1000 upl_speed_rate:i=1000 tracker_exchange:b=yes upl_limit:b=no peer_exchange:b=yes UTP2:b=no seeding_on:b=no DHT:b=yes dnl_limit:b=no } directx{ d3d9ex:b=yes maxaa:i=0 } yunetwork{ enableWebStatus:b=no webStatusPort:i=23456 webStatusLocalhostOnly:b=yes isExpertMode:b=no curCircuit:t="production" } oculus{ maxSeparation:r=0.0005 predictionEnabled:b=no zeroParallaxDist:r=3 k1:r=0.5 fovMul:r=1.2 edgeScale:r=0.95 k2:r=0.666 magnetometerEnabled:b=no } sound{ speakerMode:t="auto" fmod_sound_enable:b=yes } debug{ screenshotAsJpeg:b=yes 512mboughttobeenoughforanybody:b=yes enableNvHighlights:t="auto" }} |
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